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Mmm fallout 3 nexus
Mmm fallout 3 nexus











mmm fallout 3 nexus

XP are gained with exploration, not killing No more "magic clothes" that boost your stats Crippled limbs don't heal unless you use a stimpak or a doctor The radiation decreased a lot, but the area is still contaminated, even after all the clean up).

mmm fallout 3 nexus mmm fallout 3 nexus

Don't even think about swimming in a river, it's 40+ to 90+ rads/s, you will die in a matter of seconds (wich makes sense, look at Chernobyl, even in nowdays. Stimpaks are very valueble, even with your barter are maxed out they are still expensive (100 caps) Food are more healtier and more radiated I recommend only two for gameplay: Welcome to the Wasteland (WttW) and the included (optional) gun mod. Gives all that food and water meaning, as well as finding a bed. Necessities - Need to sleep, eat, and drink. I like it that way but it's very hard.Īmmo rarity mild - Much rarer than in vanilla. Med rarity medium - I'm playing on rarity high, there are very few stims to be found. You really notice this one, and will die much more frequently. Means damage does not scale with levels, so a low level raider can do a lot of damage. Weapskill accuracy not damage - If you want more of a challenge. SP Fix 2 - Less INT effect and also Tagged skills go up x2, but no immediate bonus. Pacing Medium - You gain EXP half as fast as vanilla. Playstyles - Various tweaks, all sensible, to increase realism and challenge. I didn't want a radically different experience, just more of a "fixed" one.įrom the XFO list, I would recommend checking: I don't really care about a million new guns or monsters.













Mmm fallout 3 nexus